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How to design a room with Sketchup, 3D Max and Vray

Javier Wainstein - JW Renders

Hello everyone!

After a while of working with 3ds Max and V-Ray, decided to make a brief tutorial to explain a little of my process.

Hope they serve, of course, you can see my work: www.jwrenders.com

First, start with the basic geometry (in this case, modeled in SketchUp, and then export it to work it with 3ds max.)

design a room with sketchup

Add elements (in this case, I took a few Archinteriors of Evermotion, such as moldings, or windows, or doors.)

design a room with sketchup

Then, I have the lightning.

In this case, it was simple, the Sun, and Vray lights in the windows.

design a room with sketchup

And these are the values of the lights.

design a room with sketchup

The floor was patterned with FloorGenerator Script, which is handled very simple from a plane.

design a room with sketchup

Then I compose the image with the furniture.

Some are paid and others are free. Most are Evermotion, model + model, 3dsky (Free), or Designconnected.

design a room with sketchup

design a room with sketchup

This is a render without furniture, can be seen as the lighting is natural and controlled.

The background is a picture in a VRayLight Material (to have intensity), but then Photoshop will overexpose to leave almost blank, simulating the burning outside.

design a room with sketchup

These are some of the materials used.

design a room with sketchup

design a room with sketchup

design a room with sketchup

design a room with sketchup

Finally, here are All settings used.

design a room with sketchup

design a room with sketchup

design a room with sketchup

And finally, as they were the final images.

design a room with sketchup

design a room with sketchup

design a room with sketchup

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