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Google SketchUp for Game Design: Book Review
This is the time of cutting edge technology. Now game designing is an attractive option of carrier to the young generation. Google SketchUp for Game Design: Beginner’s Guide is a wonderful creation of Robin de Johngh features how to create terrain, building, vehicles, objects and human on the 3D game. This book is available both in print version and pdf version. In all 270 pages of this book you will get to know how to create realistic 3D game with SketchUp. There are 9 chapters in this book in which he elaborately described the tricks of this business. With the detailed step by step tutorial of “Google SketchUp for Game Design” anyone can create a great level in 3D game with his imagination and SketchUp.
With lots of screenshots with step by step descriptions in simple and friendly English readers will have a vivid experience while reading. I the introductory chapter, Robin told us why SketchUp is more useful than other high end 3D application. Another great part of this book is the pop quizzes which help the reader to have a better understanding. After every chapter there is a summary to make a quick note. Some interesting parts of the book are how to create and import texture, how to create different levels, how to create realistic car and most importantly how to make human.
Chapter 1: Why Use SketchUp
• The two most outstanding features of SketchUp
Chapter 2: Tools that Grow on Trees
• How to research existing assets to find out what sells well.
Chapter: 3 Wooden Pallet: Texture Creation
• Turn a photo into a photo texture material
Chapter 4 Wooden Pallet: Modeling
• Model from your texture, not texture your model
Chapter5 :Game Levels in SketchUp
• How to use layers and masks in GIMP
Chapter 6: Importing to a Professional Game Application: Unity 3D
• Export your terrain from SketchUp
Chapter 7 Quick Standard Assets
•Build a fence with posts and wire mesh
Chapter 8 Advanced Modeling: Create a Realistic Car in Easy Steps
•Model from orthographic 2D drawings
Chapter: 9 The Main Building - Inside and Out
• Texturing a building from photo materials