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Customer Benefits |
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1 |
The Storytellers |
Brief information about the company / the 3D artist, who realized the project. |
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2 |
The inspiration |
Project information, people involved, workflow, reasons to choose V-Ray. |
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The backstage experience |
Technical knowledge base and experience, challenges, problems and advantages. |
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Customer benefits |
Lessons learned, favorable moments, possible features to be added to V-Ray. |
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Lightning Thief, Nightmare on Elmstreet
New Nightmare, Gulliver’s travels, and I’m
Here by Spike Joneze. For future projects
I am not at liberty to tell, but I can definitely
say that a lot of feature work, and a majority
of commercials are very V-Ray dominating.
Once this V-Ray fever spreads, everyone will
be infected and the only cure will be more
cow bell. |
Highlights
Some feature work in the
past with V-Ray for Maya
include Percy Jackson and
the Lightning Thief,
Nightmare on Elmstreet
New Nightmare, Gulliver’s
travels, and I’m Here by
Spike Joneze. |
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Client: Method Studios |
How do you est imate V-Ray in terms
of rendering speed in the whole
project?
Considering what features you get to turn
on, along with image control, there is
nothing on the market that can come close
to V-Ray. Distributed RT, Physical Camera,
Mipmap tiled EXR textures, Ptex, Geometry
proxies. You could create anything in record
times with fantastic results.
What would you recomm end add ing
in future vers ions of V-Ray?
I think ptex baking from selected objects
and multiple objects would be a very nice
addition. Not to forget lens effects and
anamorphic flares. I love the light select
render element, but would definitely like
something more close to Multilight. It’s
fantastic to see Chaos Group developing
V-Ray for so many packages. Only I have this
one small problem. My friends with Houdini
can’t experience the same rush from using
V-Ray that I feel. I would love to see a
version of V-Ray interfacing with Houdini in
all the complicated networked magic that
they have grown to love.
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Are you satisfied with the overall
result and what knowledg e do you
find import ant to be shared to other
3D art ists who also use V-Ray?It’s really important to be inspired and
explore new technologies. Exploring the
physical world with fine detail definitely has
value when synthesizing images. With that
being said, V-Ray will open opportunities
for artists that other renders are inefficient
at. Having worked with Mental Ray and
Renderman over the years, I sometimes
find it important to throw the old hacks
and workarounds of doing something out
the window. With V-Ray a lot of things you
worked hard to achieve are actually a lot
less complicated in V-Ray. You just need to view things with a different perspective,
and perhaps even a different idea for
workflow. What you are used to from 10
years ago will definitely be different now.
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Highlights
...V-Ray will open
opportunities for artists
that other renders are
inefficient at. |
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Can you share with us some of
the upcoming projects at Method
Studios you will rely on V-Ray for
rendering?
Some feature work in the past with V-Ray
for Maya include Percy Jackson and the
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Highlights
Considering what
features you get to turn
on, along with image
control, there is nothing
on the market that can
come close to V-Ray. |
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6> Chaos Group Customer Success Story / 2011 |
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